BJORK DIGITAl
How TO promote the world's first virtual reality album?
We helped Bjork specify, design and build a touring virtual reality system incorporating up to fifty HTC Vive head mounted displays with high specification AMD powered computers and over one hundred mobile VR viewers.
Vulnicura VR the first virtual reality album
We have worked with Bjork and her creative director James Merry to help build the world's first VR album.
Developed over two years the VR album features contributions from award winning directors and photographers Andrew Huang, Inez and Vinood, Warren du Preez and Nick Thornton Jones and Jesse Kanda.
Working collaboratively with diverse motion and environment capture partners, animators, coders, immersive audio software and hardware companies, 3rd Space Agency has helped Bjork to explore new production partnerships and develop new content creation pipelines.
Immersive VR Playback
Working with Intel, HTC, AMD and Bowers and Wilkins we designed a system to playback the immersive 'full virtual reality' room-scale playback of Bjork's latest experiments with the medium. Visitors move thorough the show at the rate of one hundred per hour and for many it is their first taste of 'true' virtual reality. Played back on the best possible hardware.
Multi format Virtual Reality
The album components include dome projection 360 virtual reality cinematic pieces. These are played back on mobile virtual reality headsets using consumer grade mobile phones running custom built Unity 3D applications.
Visitors move from space to space to experience one experience at a time.